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Devtool

This option controls if and how source maps are generated.

Use the SourceMapDevToolPlugin for a more fine grained configuration. See the source-map-loader to deal with existing source maps.

devtool

string false

Choose a style of source mapping to enhance the debugging process. These values can affect build and rebuild speed dramatically.

The webpack repository contains an example showing the effect of all devtool variants. Those examples will likely help you to understand the differences.
Instead of using the devtool option you can also use SourceMapDevToolPlugin/EvalSourceMapDevToolPlugin directly as it has more options. Never use both the devtool option and plugin together. The devtool option adds the plugin internally so you would end up with the plugin applied twice.
devtool build rebuild production quality
(none)
+++
+++
yes
bundled code
eval
+++
+++
no
generated code
cheap-eval-source-map
+
++
no
transformed code (lines only)
cheap-module-eval-source-map
o
++
no
original source (lines only)
eval-source-map
--
+
no
original source
cheap-source-map
+
o
yes
transformed code (lines only)
cheap-module-source-map
o
-
yes
original source (lines only)
inline-cheap-source-map
+
o
no
transformed code (lines only)
inline-cheap-module-source-map
o
-
no
original source (lines only)
source-map
--
--
yes
original source
inline-source-map
--
--
no
original source
hidden-source-map
--
--
yes
original source
nosources-source-map
--
--
yes
without source content
+++ super fast, ++ fast, + pretty fast, o medium, - pretty slow, -- slow

Some of these values are suited for development and some for production. For development you typically want fast Source Maps at the cost of bundle size, but for production you want separate Source Maps that are accurate and support minimizing.

There are some issues with Source Maps in Chrome. We need your help!.
See output.sourceMapFilename to customize the filenames of generated Source Maps.

Qualities

bundled code - You see all generated code as a big blob of code. You don't see modules separated from each other.

generated code - You see each module separated from each other, annotated with module names. You see the code generated by webpack. Example: Instead of import {test} from "module"; test(); you see something like var module__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(42); module__WEBPACK_IMPORTED_MODULE_1__.a();.

transformed code - You see each module separated from each other, annotated with module names. You see the code before webpack transforms it, but after Loaders transpile it. Example: Instead of import {test} from "module"; class A extends test {} you see something like import {test} from "module"; var A = function(_test) { ... }(test);

original source - You see each module separated from each other, annotated with module names. You see the code before transpilation, as you authored it. This depends on Loader support.

without source content - Contents for the sources are not included in the Source Maps. Browsers usually try to load the source from the webserver or filesystem. You have to make sure to set output.devtoolModuleFilenameTemplate correctly to match source urls.

(lines only) - Source Maps are simplified to a single mapping per line. This usually means a single mapping per statement (assuming you author is this way). This prevents you from debugging execution on statement level and from settings breakpoints on columns of a line. Combining with minimizing is not possible as minimizers usually only emit a single line.

Development

The following options are ideal for development:

eval - Each module is executed with eval() and //@ sourceURL. This is pretty fast. The main disadvantage is that it doesn't display line numbers correctly since it gets mapped to transpiled code instead of the original code (No Source Maps from Loaders).

eval-source-map - Each module is executed with eval() and a SourceMap is added as a DataUrl to the eval(). Initially it is slow, but it provides fast rebuild speed and yields real files. Line numbers are correctly mapped since it gets mapped to the original code. It yields the best quality SourceMaps for development.

cheap-eval-source-map - Similar to eval-source-map, each module is executed with eval(). It is "cheap" because it doesn't have column mappings, it only maps line numbers. It ignores SourceMaps from Loaders and only display transpiled code similar to the eval devtool.

cheap-module-eval-source-map - Similar to cheap-eval-source-map, however, in this case Source Maps from Loaders are processed for better results. However Loader Source Maps are simplified to a single mapping per line.

Special cases

The following options are not ideal for development nor production. They are needed for some special cases, i. e. for some 3rd party tools.

inline-source-map - A SourceMap is added as a DataUrl to the bundle.

cheap-source-map - A SourceMap without column-mappings ignoring loader Source Maps.

inline-cheap-source-map - Similar to cheap-source-map but SourceMap is added as a DataUrl to the bundle.

cheap-module-source-map - A SourceMap without column-mappings that simplifies loader Source Maps to a single mapping per line.

inline-cheap-module-source-map - Similar to cheap-module-source-map but SourceMap is added as a DataUrl to the bundle.

Production

These options are typically used in production:

(none) (Omit the devtool option) - No SourceMap is emitted. This is a good option to start with.

source-map - A full SourceMap is emitted as a separate file. It adds a reference comment to the bundle so development tools know where to find it.

You should configure your server to disallow access to the Source Map file for normal users!

hidden-source-map - Same as source-map, but doesn't add a reference comment to the bundle. Useful if you only want SourceMaps to map error stack traces from error reports, but don't want to expose your SourceMap for the browser development tools.

You should not deploy the Source Map file to the webserver. Instead only use it for error report tooling.

nosources-source-map - A SourceMap is created without the sourcesContent in it. It can be used to map stack traces on the client without exposing all of the source code. You can deploy the Source Map file to the webserver.

It still exposes filenames and structure for decompiling, but it doesn't expose the original code.
When using the uglifyjs-webpack-plugin you must provide the sourceMap: true option to enable SourceMap support.

Further Reading

© JS Foundation and other contributors
Licensed under the Creative Commons Attribution License 4.0.
https://webpack.js.org/configuration/devtool