Defined in header <complex> | ||
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template< class T > complex<T> acos( const complex<T>& z ); | (since C++11) |
Computes complex arc cosine of a complex value z. Branch cuts exist outside the interval [−1, +1] along the real axis.
| z | - | complex value |
If no errors occur, complex arc cosine of z is returned, in the range of a strip unbounded along the imaginary axis and in the interval [0, +π] along the real axis.
Errors are reported consistent with math_errhandling.
If the implementation supports IEEE floating-point arithmetic,
std::acos(std::conj(z)) == std::conj(std::acos(z)) z is (±0,+0), the result is (π/2,-0) z is (±0,NaN), the result is (π/2,NaN) z is (x,+∞) (for any finite x), the result is (π/2,-∞) z is (x,NaN) (for any nonzero finite x), the result is (NaN,NaN) and FE_INVALID may be raised. z is (-∞,y) (for any positive finite y), the result is (π,-∞) z is (+∞,y) (for any positive finite y), the result is (+0,-∞) z is (-∞,+∞), the result is (3π/4,-∞) z is (+∞,+∞), the result is (π/4,-∞) z is (±∞,NaN), the result is (NaN,±∞) (the sign of the imaginary part is unspecified) z is (NaN,y) (for any finite y), the result is (NaN,NaN) and FE_INVALID may be raised z is (NaN,+∞), the result is (NaN,-∞) z is (NaN,NaN), the result is (NaN,NaN) Inverse cosine (or arc cosine) is a multivalued function and requires a branch cut on the complex plane. The branch cut is conventionally placed at the line segments (-∞,-1) and (1,∞) of the real axis. The mathematical definition of the principal value of arc cosine is acos z =
1/2π + iln(iz + √1-z2For any z, acos(z) = π - acos(-z).
#include <cmath>
#include <complex>
#include <iostream>
int main()
{
std::cout << std::fixed;
std::complex<double> z1(-2.0, 0.0);
std::cout << "acos" << z1 << " = " << std::acos(z1) << '\n';
std::complex<double> z2(-2.0, -0.0);
std::cout << "acos" << z2 << " (the other side of the cut) = "
<< std::acos(z2) << '\n';
// for any z, acos(z) = pi - acos(-z)
const double pi = std::acos(-1);
std::complex<double> z3 = pi - std::acos(z2);
std::cout << "cos(pi - acos" << z2 << ") = " << std::cos(z3) << '\n';
}Output:
acos(-2.000000,0.000000) = (3.141593,-1.316958) acos(-2.000000,-0.000000) (the other side of the cut) = (3.141593,1.316958) cos(pi - acos(-2.000000,-0.000000)) = (2.000000,0.000000)
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(C++11) | computes arc sine of a complex number (\({\small\arcsin{z} }\)arcsin(z)) (function template) |
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(C++11) | computes arc tangent of a complex number (\({\small\arctan{z} }\)arctan(z)) (function template) |
| computes cosine of a complex number (\({\small\cos{z} }\)cos(z)) (function template) |
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(C++11)(C++11) | computes arc cosine (\({\small\arccos{x} }\)arccos(x)) (function) |
applies the function std::acos to each element of valarray (function template) |
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C documentation for cacos |
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