Defined in header <cfenv> | ||
|---|---|---|
#define FE_DOWNWARD /*implementation defined*/ | (since C++11) | |
#define FE_TONEAREST /*implementation defined*/ | (since C++11) | |
#define FE_TOWARDZERO /*implementation defined*/ | (since C++11) | |
#define FE_UPWARD /*implementation defined*/ | (since C++11) |
Each of these macro constants expands to a nonnegative integer constant expression, which can be used with std::fesetround and std::fegetround to indicate one of the supported floating-point rounding modes. The implementation may define additional rounding mode constants in <cfenv>, which should all begin with FE_ followed by at least one uppercase letter. Each macro is only defined if it is supported.
| Constant | Explanation |
|---|---|
FE_DOWNWARD | rounding towards negative infinity |
FE_TONEAREST | rounding towards nearest representable value |
FE_TOWARDZERO | rounding towards zero |
FE_UPWARD | rounding towards positive infinity |
Additional rounding modes may be supported by an implementation.
The current rounding mode affects the following:
double x = 1; x/10; // 0.09999999999999999167332731531132594682276248931884765625 // or 0.1000000000000000055511151231257827021181583404541015625
std::sqrt(2); // 1.41421356237309492343001693370752036571502685546875
// or 1.4142135623730951454746218587388284504413604736328125double d = 1 + std::numeric_limits<double>::epsilon();
float f = d; // 1.00000000000000000000000
// or 1.00000011920928955078125std::strtod or std::printf std::stof("0.1"); // 0.0999999940395355224609375
// or 0.100000001490116119384765625std::nearbyint, std::rint, std::lrint std::lrint(2.1); // 2 or 3
The current rounding mode does NOT affect the following:
std::round, std::lround, std::llround, std::ceil, std::floor, std::trunc As with any floating-point environment functionality, rounding is only guaranteed if #pragma STDC FENV_ACCESS ON is set.
Compilers that do not support the pragma may offer their own ways to support current rounding mode. For example Clang and GCC have the option -frounding-math intended to disable optimizations that would change the meaning of rounding-sensitive code.
#include <cfenv>
#include <cmath>
#include <iomanip>
#include <iostream>
#include <string>
int main()
{
#pragma STDC FENV_ACCESS ON
std::fesetround(FE_DOWNWARD);
std::cout << "rounding down: \n" << std::setprecision(50)
<< " pi = " << std::acos(-1.f) << '\n'
<< "stof(\"1.1\") = " << std::stof("1.1") << '\n'
<< " rint(2.1) = " << std::rint(2.1) << "\n\n";
std::fesetround(FE_UPWARD);
std::cout << "rounding up: \n"
<< " pi = " << std::acos(-1.f) << '\n'
<< "stof(\"1.1\") = " << std::stof("1.1") << '\n'
<< " rint(2.1) = " << std::rint(2.1) << '\n';
}Output:
rounding down:
pi = 3.141592502593994140625
stof("1.1") = 1.099999904632568359375
rint(2.1) = 2
rounding up:
pi = 3.1415927410125732421875
stof("1.1") = 1.10000002384185791015625
rint(2.1) = 3| indicates floating-point rounding modes (enum) |
|
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(C++11)(C++11) | gets or sets rounding direction (function) |
| C documentation for floating-point rounding macros | |
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