The CanvasRenderingContext2D.fill() method of the Canvas 2D API fills the current or given path with the current fillStyle.
The CanvasRenderingContext2D.fill() method of the Canvas 2D API fills the current or given path with the current fillStyle.
js
fill() fill(path) fill(fillRule) fill(path, fillRule)
None (undefined).
This example fills a rectangle with the fill() method.
html
<canvas id="canvas"></canvas>
js
const canvas = document.getElementById("canvas"); const ctx = canvas.getContext("2d"); ctx.rect(10, 10, 150, 100); ctx.fill();
This example saves some intersecting lines to a Path2D object. The fill() method is then used to render the object to the canvas. A hole is left unfilled in the object's center by using the "evenodd" rule; by default (with the "nonzero" rule), the hole would also be filled.
html
<canvas id="canvas"></canvas>
js
const canvas = document.getElementById("canvas"); const ctx = canvas.getContext("2d"); // Create path let region = new Path2D(); region.moveTo(30, 90); region.lineTo(110, 20); region.lineTo(240, 130); region.lineTo(60, 130); region.lineTo(190, 20); region.lineTo(270, 90); region.closePath(); // Fill path ctx.fillStyle = "green"; ctx.fill(region, "evenodd");
| Specification |
|---|
| HTML Standard # dom-context-2d-fill-dev |
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
fill |
1 | 12 | 1.5 | 9 | ≤12.1 | 2 | 4.4 | 18 | 4 | ≤12.1 | 1 | 1.0 |
path_parameter |
36 | 14 | 31 | No | 23 | 7 | 37 | 36 | 31 | 24 | 7 | 3.0 |
CanvasRenderingContext2D
CanvasRenderingContext2D.fillStyle
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https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/fill