This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
The CanvasRenderingContext2D method lineTo(), part of the Canvas 2D API, adds a straight line to the current sub-path by connecting the sub-path's last point to the specified (x, y) coordinates.
Like other methods that modify the current path, this method does not directly render anything. To draw the path onto a canvas, you can use the fill() or stroke() methods.
lineTo(x, y)
None (undefined).
This example draws a straight line using the lineTo() method.
<canvas id="canvas"></canvas>
The line begins at (30, 50) and ends at (150, 100).
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext("2d");
ctx.beginPath(); // Start a new path
ctx.moveTo(30, 50); // Move the pen to (30, 50)
ctx.lineTo(150, 100); // Draw a line to (150, 100)
ctx.stroke(); // Render the path
Each call of lineTo() (and similar methods) automatically adds to the current sub-path, which means that all the lines will all be stroked or filled together. This example draws a letter 'M' with a single contiguous line.
<canvas id="canvas"></canvas>
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext("2d");
ctx.moveTo(90, 130);
ctx.lineTo(95, 25);
ctx.lineTo(150, 80);
ctx.lineTo(205, 25);
ctx.lineTo(210, 130);
ctx.lineWidth = 15;
ctx.stroke();
| Specification |
|---|
| HTML> # dom-context-2d-lineto-dev> |
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Opera | Safari | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | WebView Android | WebView on iOS | |
lineTo |
1 | 12 | 1.5 | 11.6 | 2 | 18 | 4 | 12 | 1 | 1.0 | 4.4 | 1 |
CanvasRenderingContext2D
CanvasRenderingContext2D.moveTo()CanvasRenderingContext2D.stroke()
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https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/lineTo