The onwheel property of the GlobalEventHandlers mixin is an event handler that processes wheel events.
The wheel event fires when the user rotates the mouse (or other pointing device) wheel.
Note: Don't confuse onwheel with onscroll: onwheel handles general wheel rotation, while onscroll handles scrolling of an object's content.
target.onwheel = functionRef;
functionRef is a function name or a function expression. The function receives a WheelEvent object as its sole argument.
This example shows how to scale an element using the mouse (or other pointing device) wheel.
<div>Scale me with your mouse wheel.</div>
body {
min-height: 100vh;
margin: 0;
display: flex;
align-items: center;
justify-content: center;
}
div {
width: 80px;
height: 80px;
background: #cdf;
padding: 5px;
transition: transform .3s;
}
function zoom(event) {
event.preventDefault();
if (event.deltaY < 0) {
scale *= event.deltaY * -2;
}
else {
scale /= event.deltaY * 2;
}
scale = Math.min(Math.max(.125, scale), 4);
el.style.transform = `scale(${scale})`;
}
let scale = 1;
const el = document.querySelector('div');
document.onwheel = zoom;