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GPUBuffer: mapState property

Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

The mapState read-only property of the GPUBuffer interface represents the mapped state of the GPUBuffer.

Value

An enumerated value. Possible values are:

unmapped

The buffer is not mapped. GPUBuffer.getMappedRange() cannot be used to access the contents of the GPUBuffer in JavaScript. This could be because:

pending

The buffer is not yet mapped. GPUBuffer.mapAsync() has been called, but its Promise is currently pending. GPUBuffer.getMappedRange() cannot currently be used to access the contents of the GPUBuffer in JavaScript.

mapped

The buffer is mapped. The GPUBuffer.mapAsync() Promise has fulfilled, and GPUBuffer.getMappedRange() can now be used to access the contents of the GPUBuffer in JavaScript.

Examples

js

const stagingBuffer = device.createBuffer({
  size: BUFFER_SIZE,
  usage: GPUBufferUsage.MAP_READ | GPUBufferUsage.COPY_DST,
});

console.log(stagingBuffer.mapState); // "unmapped"

// ...

await stagingBuffer.mapAsync(
  GPUMapMode.READ,
  0, // Offset
  BUFFER_SIZE, // Length
);

console.log(stagingBuffer.mapState); // "mapped"

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
mapState
113Currently supported on ChromeOS, macOS, and Windows only.
113Currently supported on ChromeOS, macOS, and Windows only.
previewCurrently supported on Linux and Windows only.
No
99Currently supported on ChromeOS, macOS, and Windows only.
No No No No No No No

See also

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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/GPUBuffer/mapState