This feature is not Baseline because it does not work in some of the most widely-used browsers.
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.
Note: This feature is available in Web Workers.
The end() method of the GPUComputePassEncoder interface completes recording of the current compute pass command sequence.
end()
None.
None (Undefined).
The following criteria must be met when calling end(), otherwise a GPUValidationError is generated and the GPUComputePassEncoder becomes invalid:
GPUComputePassEncoder is open (i.e., not already ended via an end() call).pushDebugGroup() calls made on this encoder have a corresponding popDebugGroup() call before end() is called.In our basic compute demo, several commands are recorded via a GPUCommandEncoder. Most of these commands originate from the GPUComputePassEncoder created via GPUCommandEncoder.beginComputePass().
const BUFFER_SIZE = 1000; // … // Create GPUCommandEncoder to encode commands to issue to the GPU const commandEncoder = device.createCommandEncoder(); // Initiate render pass const passEncoder = commandEncoder.beginComputePass(); // Issue commands passEncoder.setPipeline(computePipeline); passEncoder.setBindGroup(0, bindGroup); passEncoder.dispatchWorkgroups(Math.ceil(BUFFER_SIZE / 64)); // End the render pass passEncoder.end(); // Copy output buffer to staging buffer commandEncoder.copyBufferToBuffer( output, 0, // Source offset stagingBuffer, 0, // Destination offset BUFFER_SIZE, ); // End frame by passing array of command buffers to command queue for execution device.queue.submit([commandEncoder.finish()]); // …
| Specification |
|---|
| WebGPU> # dom-gpucomputepassencoder-end> |
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Opera | Safari | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | WebView Android | WebView on iOS | |
end |
113Currently supported on ChromeOS, macOS, and Windows only. |
113Currently supported on ChromeOS, macOS, and Windows only. |
141Currently supported on Windows only, in all contexts except for service workers. |
99Currently supported on ChromeOS, macOS, and Windows only. |
26 | 121 | No | 81 | 26 | 25.0 | 121 | 26 |
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https://developer.mozilla.org/en-US/docs/Web/API/GPUComputePassEncoder/end