This feature is not Baseline because it does not work in some of the most widely-used browsers.
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.
Note: This feature is available in Web Workers.
The beginComputePass() method of the GPUCommandEncoder interface starts encoding a compute pass, returning a GPUComputePassEncoder that can be used to control computation.
beginComputePass() beginComputePass(descriptor)
descriptor OptionalAn object containing the following properties:
label OptionalA string providing a label that can be used to identify the object, for example in GPUError messages or console warnings.
timestampWrites OptionalAn array of objects defining where and when timestamp query values will be written for this pass. These objects have the following properties:
querySetA GPUQuerySet of type "timestamp" that the timestamp query results will be written to.
beginningOfPassWriteIndexA number specifying the query index in querySet where the timestamp at the beginning of the render pass will be written. This is optional - if not defined, no timestamp will be written for the beginning of the pass.
endOfPassWriteIndexA number specifying the query index in querySet where the timestamp at the end of the render pass will be written. This is optional - if not defined, no timestamp will be written for the end of the pass.
Note: The timestamp-query feature needs to be enabled to use timestamp queries. Timestamp query values are written in nanoseconds, but how the value is determined is implementation-defined.
A GPUComputePassEncoder object instance.
The following criteria must be met when calling beginComputePass(), otherwise a GPUValidationError is generated and an invalid GPUComputePassEncoder is returned:
In our basic compute demo, several commands are recorded via a GPUCommandEncoder. Most of these commands originate from the GPUComputePassEncoder created via beginComputePass().
// … // Create GPUCommandEncoder to encode commands to issue to the GPU const commandEncoder = device.createCommandEncoder(); // Initiate render pass const passEncoder = commandEncoder.beginComputePass(); // Issue commands passEncoder.setPipeline(computePipeline); passEncoder.setBindGroup(0, bindGroup); passEncoder.dispatchWorkgroups(Math.ceil(BUFFER_SIZE / 64)); // End the render pass passEncoder.end(); // Copy output buffer to staging buffer commandEncoder.copyBufferToBuffer( output, 0, // Source offset stagingBuffer, 0, // Destination offset BUFFER_SIZE, ); // End frame by passing array of command buffers to command queue for execution device.queue.submit([commandEncoder.finish()]); // …
| Specification |
|---|
| WebGPU> # dom-gpucommandencoder-begincomputepass> |
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Opera | Safari | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | WebView Android | WebView on iOS | |
beginComputePass |
113Currently supported on ChromeOS, macOS, and Windows only. |
113Currently supported on ChromeOS, macOS, and Windows only. |
141Currently supported on Windows only, in all contexts except for service workers. |
99Currently supported on ChromeOS, macOS, and Windows only. |
26 | 121 | No | 81 | 26 | 25.0 | 121 | 26 |
timestampWrites |
121Currently supported on ChromeOS, macOS, and Windows only. |
121Currently supported on ChromeOS, macOS, and Windows only. |
No | 107Currently supported on ChromeOS, macOS, and Windows only. |
No | 121 | No | 81 | No | 25.0 | 121 | No |
© 2005–2025 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/GPUCommandEncoder/beginComputePass