Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The pushDebugGroup()
method of the GPUCommandEncoder
interface begins a debug group, which is marked with a specified label, and will contain all subsequent encoded commands up until a popDebugGroup()
method is invoked.
This could be used for telemetry, or may be utilized in GPUError
messages, browser dev tools, or other services in the future to help with debugging.