The animationend
event is fired when a CSS Animation has completed. If the animation aborts before reaching completion, such as if the element is removed from the DOM or the animation is removed from the element, the animationend
event is not fired.
This example gets an element that's being animated and listens for the animationend
event:
const animated = document.querySelector('.animated');
animated.addEventListener('animationend', () => {
console.log('Animation ended');
});
The same, but using the onanimationend
event handler property:
const animated = document.querySelector('.animated');
animated.onanimationend = () => {
console.log('Animation ended');
};
HTML
<div class="animation-example">
<div class="container">
<p class="animation">You chose a cold night to visit our planet.</p>
</div>
<button class="activate" type="button">Activate animation</button>
<div class="event-log"></div>
</div>
CSS
.container {
height: 3rem;
}
.event-log {
width: 25rem;
height: 2rem;
border: 1px solid black;
margin: .2rem;
padding: .2rem;
}
.animation.active {
animation-duration: 2s;
animation-name: slidein;
animation-iteration-count: 2;
}
@keyframes slidein {
from {
margin-left: 100%;
width: 300%;
}
to {
margin-left: 0%;
width: 100%;
}
}
JS
const animation = document.querySelector('p.animation');
const animationEventLog = document.querySelector('.animation-example>.event-log');
const applyAnimation = document.querySelector('.animation-example>button.activate');
let iterationCount = 0;
animation.addEventListener('animationstart', () => {
animationEventLog.textContent = `${animationEventLog.textContent}'animation started' `;
});
animation.addEventListener('animationiteration', () => {
iterationCount++;
animationEventLog.textContent = `${animationEventLog.textContent}'animation iterations: ${iterationCount}' `;
});
animation.addEventListener('animationend', () => {
animationEventLog.textContent = `${animationEventLog.textContent}'animation ended'`;
animation.classList.remove('active');
applyAnimation.textContent = "Activate animation";
});
animation.addEventListener('animationcancel', () => {
animationEventLog.textContent = `${animationEventLog.textContent}'animation canceled'`;
});
applyAnimation.addEventListener('click', () => {
animation.classList.toggle('active');
animationEventLog.textContent = '';
iterationCount = 0;
let active = animation.classList.contains('active');
if (active) {
applyAnimation.textContent = "Cancel animation";
} else {
applyAnimation.textContent = "Activate animation";
}
});
Result