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OES_texture_float extension

The OES_texture_float extension is part of the WebGL API and exposes floating-point pixel types for textures.

WebGL extensions are available using the WebGLRenderingContext.getExtension() method. For more information, see also Using Extensions in the WebGL tutorial.

Note: This extension is only available to WebGL1 contexts. In WebGL2, the functionality of this extension is available on the WebGL2 context by default.

Extended methods

This extension extends WebGLRenderingContext.texImage2D() and WebGLRenderingContext.texSubImage2D():

  • The type parameter now accepts gl.FLOAT.
  • The pixels parameter now accepts a Float32Array.

Limitation: Linear filtering

Linear filtering on floating-point textures is not allowed with this extension. If you set the magnification or minification filter in the WebGLRenderingContext.texParameter() method to one of gl.LINEAR, gl.LINEAR_MIPMAP_NEAREST, gl.NEAREST_MIPMAP_LINEAR, or gl.LINEAR_MIPMAP_LINEAR, and use floating-point textures, the texture will be marked as incomplete.

To use linear filtering on floating-point textures, enable the OES_texture_float_linear extension in addition to this extension.

Floating-point color buffers

This extension implicitly enables the WEBGL_color_buffer_float extension (if supported), which allows rendering to 32-bit floating-point color buffers.

Examples

js

const ext = gl.getExtension("OES_texture_float");

const texture = gl.createTexture();
gl.bindTexture(gl.TEXTURE_2D, texture);

gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.FLOAT, image);

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
OES_texture_float 10 12 6 11 15 8 ≤37 18 6 14 8 1.0

See also

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https://developer.mozilla.org/en-US/docs/Web/API/OES_texture_float