The read-only usernameFragment
property on the RTCIceCandidate
interface is a string indicating the username fragment ("ufrag") that uniquely identifies a single ICE interaction session.
This value is specified using the usernameFragment
property in the candidateInfo
options object that is passed to the RTCIceCandidate()
constructor. If you call the constructor with an m-line string instead of the options object, the value of usernameFragment
is extracted from the specified candidate m-line string.
Note that 24 bits of the username fragment are required to be randomized by the browser. See Randomization below for details.
A string containing the username fragment (usually referred to in shorthand as "ufrag" or "ice-ufrag") that, along with the ICE password ("ice-pwd"), uniquely identifies a single ongoing ICE interaction, including for any communication with the STUN server. The string may be up to 256 characters long, and has no default value.
At least 24 bits of the text in the ufrag
are required to be randomly selected by the ICE layer at the beginning of the ICE session. The specifics for which bits are random and what the remainder of the ufrag
text are left up to the browser implementation to decide. For example, a browser might choose to always use a 24-character ufrag
in which bit 4 of each character is randomly selected between 0 and 1. Another example: it might take a user-defined string and append three 8-bit random bytes to the end. Or perhaps every character is entirely random.
ICE uses the usernameFragment
and password to ensure message integrity. This avoids crosstalk among multiple ongoing ICE sessions, but, more importantly, helps secure ICE transactions (and all of WebRTC by extension) against attacks that might try to inject themselves into an ICE exchange.
Note: There is no API to obtain the ICE password, for what should be fairly obvious security reasons.
The usernameFragment
and password both change every time an ICE restart occurs.
Although the WebRTC infrastructure will filter out obsolete candidates for you after an ICE restart, you can do it yourself if you're trying to absolutely minimize the number of messages going back and forth.
To do so, you can compare the value of usernameFragment
to the current usernameFragment
being used for the connection after receiving the candidate from the signaling server and before calling addIceCandidate()
to add it to the set of possible candidates.
When the web app receives a message from the signaling server that includes a candidate to be added to the RTCPeerConnection
, you can (and generally should) call addIceCandidate()
. There's not typically a need to manually worry about filtering the candidates.
However, let's imagine that we do need to minimize traffic. The function below, ssNewCandidate()
, is called when a message, signalMsg
, arrives from the signaling server that contains an ICE candidate to be added to the RTCPeerConnection
. To avoid including candidates obsoleted by an ICE restart, we can use code like this:
const ssNewCandidate = (signalMsg) => {
let candidate = new RTCIceCandidate(signalMsg.candidate);
let receivers = pc.getReceivers();
receivers.forEach((receiver) => {
let parameters = receiver.transport.getParameters();
if (parameters.usernameFragment === candidate.usernameFragment) {
return;
}
});
pc.addIceCandidate(candidate).catch(reportError);
};
This walks through the list of the RTCRtpReceiver
objects being used to receive ICE data, and looks to see if the usernameFragment
indicated in the candidate matches any of them. If it does, ssNewCandidate()
aborts. Otherwise, after checking every receiver, it adds the new candidate to the connection.