touches
is a read-only TouchList
listing all the Touch
objects for touch points that are currently in contact with the touch surface, regardless of whether or not they've changed or what their target element was at touchstart
time.
You can think of it as how many separate fingers are able to be identified as touching the screen.
Note: Touches inside the array are not necessarily ordered by order of occurrences (the i-th element in the array being the i-th touch that happened). You cannot assume a specific order. To determine the order of occurrences of the touches, use the touch
object IDs.
A TouchList
listing all the Touch
objects for touch points that are still in contact with the touch surface, regardless of whether or not they've changed or what their target element was at touchstart
time.
This example illustrates the TouchEvent
object's TouchEvent.touches
property. The TouchEvent.touches
property is a TouchList
object and containing a list of Touch
objects for every point of contact currently touching the surface.
In following code snippet, the touchstart
event handler checks the length of the TouchEvent.touches
list to determine the number of touch points that were activated and then invokes different handlers depending on the number of touch points.
someElement.addEventListener(
"touchstart",
(e) => {
switch (e.touches.length) {
case 1:
handle_one_touch(e);
break;
case 2:
handle_two_touches(e);
break;
case 3:
handle_three_touches(e);
break;
default:
console.log("Not supported");
break;
}
},
false,
);