The WebGL2RenderingContext.bindBufferBase()
method of the WebGL 2 API binds a given WebGLBuffer
to a given binding point (target
) at a given index
.
The WebGL2RenderingContext.bindBufferBase()
method of the WebGL 2 API binds a given WebGLBuffer
to a given binding point (target
) at a given index
.
js
bindBufferBase(target, index, buffer)
None (undefined
).
js
gl.bindBufferBase(gl.TRANSFORM_FEEDBACK_BUFFER, 0, buffer);
Specification |
---|
WebGL 2.0 Specification # 3.7.16 |
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
bindBufferBase |
56 | 79 | 51 | No | 43 | 15 | 58 | 58 | 51 | 43 | 15 | 7.0 |
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https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/bindBufferBase