This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
* Some parts of this feature may have varying levels of support.
Note: This feature is available in Web Workers.
The WebGLBuffer interface is part of the WebGL API and represents an opaque buffer object storing data such as vertices or colors.
The WebGLBuffer object does not define any methods or properties of its own and its content is not directly accessible. When working with WebGLBuffer objects, the following methods of the WebGLRenderingContext are useful:
WebGLRenderingContext.bindBuffer()WebGLRenderingContext.createBuffer()WebGLRenderingContext.deleteBuffer()WebGLRenderingContext.isBuffer()const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const buffer = gl.createBuffer();
| Specification |
|---|
| WebGL Specification> # 5.4> |
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Opera | Safari | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | WebView Android | WebView on iOS | |
WebGLBuffer |
10 | 12 | 4 | 12 | 5.1 | 25 | 4 | 12 | 8 | 1.5 | 4.4 | 8 |
worker_support |
No | No | 105 | No | No | No | 105 | No | No | No | No | No |
WebGLRenderingContext.bindBuffer()WebGLRenderingContext.createBuffer()WebGLRenderingContext.deleteBuffer()WebGLRenderingContext.isBuffer()WebGLFramebuffer, WebGLRenderbuffer
© 2005–2025 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLBuffer