The WebGL2RenderingContext.bindSampler()
method of the WebGL 2 API binds a passed WebGLSampler
object to the texture unit at the passed index.
The WebGL2RenderingContext.bindSampler()
method of the WebGL 2 API binds a passed WebGLSampler
object to the texture unit at the passed index.
js
bindSampler(unit, sampler)
unit
A GLuint
specifying the index of the texture unit to which to bind the sampler to.
sampler
A WebGLSampler
object to bind.
None (undefined
).
js
const sampler = gl.createSampler(); gl.bindSampler(0, sampler);
Specification |
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WebGL 2.0 Specification # 3.7.13 |
Desktop | Mobile | |||||||||||
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Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
bindSampler |
56 | 79 | 51 | No | 43 | 15 | 58 | 58 | 51 | 43 | 15 | 7.0 |
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https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/bindSampler