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WebGL2RenderingContext: bindSampler() method

The WebGL2RenderingContext.bindSampler() method of the WebGL 2 API binds a passed WebGLSampler object to the texture unit at the passed index.

Syntax

js

bindSampler(unit, sampler)

Parameters

unit

A GLuint specifying the index of the texture unit to which to bind the sampler to.

sampler

A WebGLSampler object to bind.

Return value

None (undefined).

Examples

js

const sampler = gl.createSampler();
gl.bindSampler(0, sampler);

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
bindSampler 56 79 51 No 43 15 58 58 51 43 15 7.0

See also

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https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/bindSampler