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WebGLSampler

The WebGLSampler interface is part of the WebGL 2 API and stores sampling parameters for WebGLTexture access inside of a shader.

WebGLObject WebGLSampler

When working with WebGLSampler objects, the following methods of the WebGL2RenderingContext are useful:

Examples

Creating a WebGLSampler object

in this example, gl must be a WebGL2RenderingContext. WebGLSampler objects are not available in WebGL 1.

js

const sampler = gl.createSampler();

Specifications

Browser compatibility

Desktop Mobile
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WebGLSampler 56 79 51 No 43 15 58 58 51 43 15 7.0

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https://developer.mozilla.org/en-US/docs/Web/API/WebGLSampler