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WebGLRenderingContext: isBuffer() method

The WebGLRenderingContext.isBuffer() method of the WebGL API returns true if the passed WebGLBuffer is valid and false otherwise.

Syntax

js

isBuffer(buffer)

Parameters

buffer

A WebGLBuffer to check.

Return value

A GLboolean indicating whether or not the buffer is valid.

Examples

Creating a buffer

js

const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const buffer = gl.createBuffer();

gl.isBuffer(buffer);

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
isBuffer 9 12 4 11 12 5.1 4.4.3 25 4 12 8 1.5

See also

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https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/isBuffer