The WebGL2RenderingContext.getActiveUniforms() method of the WebGL 2 API retrieves information about active uniforms within a WebGLProgram.
The WebGL2RenderingContext.getActiveUniforms() method of the WebGL 2 API retrieves information about active uniforms within a WebGLProgram.
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getActiveUniforms(program, uniformIndices, pname)
programA WebGLProgram containing the active uniforms.
uniformIndices An Array of GLuint specifying the indices of the active uniforms to query.
pnameA GLenum specifying which information to query. Possible values:
gl.UNIFORM_TYPE Returns an Array of GLenum indicating the types of the uniforms.
gl.UNIFORM_SIZE Returns an Array of GLuint indicating the sizes of the uniforms.
gl.UNIFORM_BLOCK_INDEX Returns an Array of GLint indicating the block indices of the uniforms.
gl.UNIFORM_OFFSET Returns an Array of GLint indicating the uniform buffer offsets.
gl.UNIFORM_ARRAY_STRIDE Returns an Array of GLint indicating the strides between the elements.
gl.UNIFORM_MATRIX_STRIDE Returns an Array of GLint indicating the strides between columns of a column-major matrix or a row-major matrix.
gl.UNIFORM_IS_ROW_MAJOR Returns an Array of GLboolean indicating whether each of the uniforms is a row-major matrix or not.
Depends on which information is requested using the pname parameter.
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const uniformIndices = gl.getUniformIndices(program, [ "UBORed", "UBOGreen", "UBOBlue", ]); const uniformOffsets = gl.getActiveUniforms( program, uniformIndices, gl.UNIFORM_OFFSET, );
| Specification |
|---|
| WebGL 2.0 Specification # 3.7.16 |
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
getActiveUniforms |
56 | 79 | 51 | No | 43 | 15 | 58 | 58 | 51 | 43 | 15 | 7.0 |
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https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/getActiveUniforms