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WEBGL_debug_shaders extension

The WEBGL_debug_shaders extension is part of the WebGL API and exposes a method to debug shaders from privileged contexts.

This extension is not directly available to websites as the way of how the shader is translated may uncover personally-identifiable information to the web page about the kind of graphics card in the user's computer.

WebGL extensions are available using the WebGLRenderingContext.getExtension() method. For more information, see also Using Extensions in the WebGL tutorial.

Note: Depending on the privacy settings of the browser, this extension might only be available to privileged contexts.

This extension is available to both, WebGL1 and WebGL2 contexts.

Instance methods

WEBGL_debug_shaders.getTranslatedShaderSource()

Returns the translated shader source.

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
WEBGL_debug_shaders 47 79 56 No 34 14 47 47 56 34 14 5.0
getTranslatedShaderSource 47 79 56 No 34 14 47 47 56 34 14 5.0

See also

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https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_debug_shaders