The WebGL2RenderingContext.invalidateSubFramebuffer()
method of the WebGL 2 API invalidates portions of the contents of attachments in a framebuffer.
The WebGL2RenderingContext.invalidateSubFramebuffer()
method of the WebGL 2 API invalidates portions of the contents of attachments in a framebuffer.
js
invalidateSubFramebuffer(target, attachments, x, y, width, height)
target
A GLenum
specifying the binding point (target). Possible values:
gl.FRAMEBUFFER
Collection buffer data storage of color, alpha, depth and stencil buffers used to render an image.
gl.DRAW_FRAMEBUFFER
Equivalent to gl.FRAMEBUFFER
.
gl.READ_FRAMEBUFFER
Used as a source for reading operations.
attachments
An Array
of GLenum
specifying the attachment points to invalidate. Possible values:
gl.COLOR_ATTACHMENT{0-15}
Invalidates one of the framebuffer's color buffers.
gl.DEPTH_ATTACHMENT
Invalidates the framebuffer's depth buffer.
gl.STENCIL_ATTACHMENT
Invalidates the framebuffer's stencil buffer.
gl.DEPTH_STENCIL_ATTACHMENT
Invalidates both the framebuffer's depth and stencil buffer.
x
A GLint
specifying the left origin of the pixel rectangle to invalidate.
y
A GLint
specifying the bottom origin of the pixel rectangle to invalidate.
width
A GLsizei
specifying the width of the pixel rectangle to invalidate.
height
A GLsizei
specifying the height of the pixel rectangle to invalidate.
None (undefined
).
js
gl.invalidateSubFramebuffer( gl.READ_FRAMEBUFFER, [gl.COLOR_ATTACHMENT0, gl.COLOR_ATTACHMENT1], 0, 0, 256, 256, );
Specification |
---|
WebGL 2.0 Specification # 3.7.4 |
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
invalidateSubFramebuffer |
56 | 79 | 51 | No | 43 | 15 | 58 | 58 | 51 | 43 | 15 | 7.0 |
© 2005–2023 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/invalidateSubFramebuffer