W3cubDocs

/Web APIs

WebGL2RenderingContext: getInternalformatParameter() method

The WebGL2RenderingContext.getInternalformatParameter() method of the WebGL 2 API returns information about implementation-dependent support for internal formats.

Syntax

js

getInternalformatParameter(target, internalformat, pname)

Parameters

target

A GLenum specifying the target renderbuffer object. Possible values:

gl.RENDERBUFFER

Buffer data storage for single images in a renderable internal format.

internalformat

A GLenum specifying the internal format about which to retrieve information (must be a color-renderable, depth-renderable or stencil-renderable format).

pname

A GLenum specifying the type of information to query. Possible values:

gl.SAMPLES

Returns a Int32Array containing sample counts supported for internalformat in descending order.

Return value

Depends on the requested information (as specified with pname). It is an Int32Array if pname is gl.SAMPLES.

Examples

js

const samples = gl.getInternalformatParameter(
  gl.RENDERBUFFER,
  gl.RGBA8,
  gl.SAMPLES,
);

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
getInternalformatParameter 56 79 51 No 43 15 58 58 51 43 15 7.0

See also

© 2005–2023 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/getInternalformatParameter