The WebGL2RenderingContext.getInternalformatParameter()
method of the WebGL 2 API returns information about implementation-dependent support for internal formats.
The WebGL2RenderingContext.getInternalformatParameter()
method of the WebGL 2 API returns information about implementation-dependent support for internal formats.
js
getInternalformatParameter(target, internalformat, pname)
target
A GLenum
specifying the target renderbuffer object. Possible values:
gl.RENDERBUFFER
Buffer data storage for single images in a renderable internal format.
internalformat
A GLenum
specifying the internal format about which to retrieve information (must be a color-renderable, depth-renderable or stencil-renderable format).
pname
A GLenum
specifying the type of information to query. Possible values:
gl.SAMPLES
Returns a Int32Array
containing sample counts supported for internalformat
in descending order.
Depends on the requested information (as specified with pname
). It is an Int32Array
if pname
is gl.SAMPLES
.
js
const samples = gl.getInternalformatParameter( gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES, );
Specification |
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WebGL 2.0 Specification # 3.7.5 |
Desktop | Mobile | |||||||||||
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Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
getInternalformatParameter |
56 | 79 | 51 | No | 43 | 15 | 58 | 58 | 51 | 43 | 15 | 7.0 |
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https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/getInternalformatParameter