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WEBGL_compressed_texture_s3tc_srgb extension

The WEBGL_compressed_texture_s3tc_srgb extension is part of the WebGL API and exposes four S3TC compressed texture formats for the sRGB colorspace.

Compressed textures reduce the amount of memory needed to store a texture on the GPU, allowing for higher resolution textures or more of the same resolution textures.

WebGL extensions are available using the WebGLRenderingContext.getExtension() method. For more information, see also Using Extensions in the WebGL tutorial.

Note: This extension is available to both WebGL1 and WebGL2 contexts.

Constants

The compressed texture formats are exposed by four constants and can be used in two functions: compressedTexImage2D() and compressedTexSubImage2D().

ext.COMPRESSED_SRGB_S3TC_DXT1_EXT

A DXT1-compressed image in an sRGB image format.

ext.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT

A DXT1-compressed image in an sRGB image format with a simple on/off alpha value.

ext.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT

A DXT3-compressed image in an sRGBA image format.

ext.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT

A DXT5-compressed image in an sRGBA image format.

Examples

js

const ext = gl.getExtension("WEBGL_compressed_texture_s3tc_srgb");

const texture = gl.createTexture();
gl.bindTexture(gl.TEXTURE_2D, texture);

gl.compressedTexImage2D(
  gl.TEXTURE_2D,
  0,
  ext.COMPRESSED_SRGB_S3TC_DXT1_EXT,
  512,
  512,
  0,
  textureData,
);

gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
WEBGL_compressed_texture_s3tc_srgb 60 80 55 No 47 14.1 60 60 No 44 14.5 8.0

See also

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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_compressed_texture_s3tc_srgb