The WEBGL_lose_context.restoreContext() method is part of the WebGL API and allows you to simulate restoring the context of a WebGLRenderingContext
object.
The WEBGL_lose_context.restoreContext() method is part of the WebGL API and allows you to simulate restoring the context of a WebGLRenderingContext
object.
js
restoreContext()
None.
None (undefined
).
Browsers may not report WebGL errors by default. WebGL's error reporting works by calling getError()
and checking for errors. The following exceptions may be thrown:
INVALID_OPERATION
Thrown if the context was not lost.
With this method, you can simulate the webglcontextrestored
event:
js
const canvas = document.getElementById("canvas"); const gl = canvas.getContext("webgl"); canvas.addEventListener( "webglcontextrestored", (e) => { console.log(e); }, false, ); gl.getExtension("WEBGL_lose_context").restoreContext();
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
restoreContext |
26 | 17 | 2219–58 | No | 15 | 8 | 4.4 | 26 | 2219–58 | 14 | 8 | 1.5 |
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https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_lose_context/restoreContext