This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
Note: This feature is available in Web Workers.
The WebGLRenderingContext.frontFace() method of the WebGL API specifies whether polygons are front- or back-facing by setting a winding orientation.
frontFace(mode)
modeA GLenum type winding orientation. The default value is gl.CCW. Possible values:
gl.CW: Clock-wise winding.gl.CCW: Counter-clock-wise winding.None (undefined).
gl.frontFace(gl.CW);
| Specification |
|---|
| WebGL Specification> # 5.14.3> |
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Opera | Safari | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | WebView Android | WebView on iOS | |
frontFace |
9 | 12 | 4 | 12 | 5.1 | 25 | 4 | 12 | 8 | 1.5 | 4.4.3 | 8 |
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https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/frontFace