The WebGLRenderingContext.isFramebuffer()
method of the WebGL API returns true
if the passed WebGLFramebuffer
is valid and false
otherwise.
The WebGLRenderingContext.isFramebuffer()
method of the WebGL API returns true
if the passed WebGLFramebuffer
is valid and false
otherwise.
js
isFramebuffer(framebuffer)
framebuffer
A WebGLFramebuffer
to check.
A GLboolean
indicating whether or not the frame buffer is valid.
js
const canvas = document.getElementById("canvas"); const gl = canvas.getContext("webgl"); const framebuffer = gl.createFramebuffer(); gl.isFramebuffer(framebuffer);
Specification |
---|
WebGL Specification # 5.14.6 |
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
isFramebuffer |
9 | 12 | 4 | 11 | 12 | 5.1 | 4.4.3 | 25 | 4 | 12 | 8 | 1.5 |
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https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/isFramebuffer