This page explains how to work with "raw" C/C++ arrays. This can be useful in a variety of contexts, particularly when "importing" vectors and matrices from other libraries into Eigen.
Occasionally you may have a pre-defined array of numbers that you want to use within Eigen as a vector or matrix. While one option is to make a copy of the data, most commonly you probably want to re-use this memory as an Eigen type. Fortunately, this is very easy with the Map class.
A Map object has a type defined by its Eigen equivalent:
Map<Matrix<typename Scalar, int RowsAtCompileTime, int ColsAtCompileTime> >
Note that, in this default case, a Map requires just a single template parameter.
To construct a Map variable, you need two other pieces of information: a pointer to the region of memory defining the array of coefficients, and the desired shape of the matrix or vector. For example, to define a matrix of float
with sizes determined at compile time, you might do the following:
Map<MatrixXf> mf(pf,rows,columns);
where pf
is a float
*
pointing to the array of memory. A fixed-size read-only vector of integers might be declared as
Map<const Vector4i> mi(pi);
where pi
is an int
*
. In this case the size does not have to be passed to the constructor, because it is already specified by the Matrix/Array type.
Note that Map does not have a default constructor; you must pass a pointer to initialize the object. However, you can work around this requirement (see Changing the mapped array).
Map is flexible enough to accommodate a variety of different data representations. There are two other (optional) template parameters:
Map<typename MatrixType, int MapOptions, typename StrideType>
MapOptions
specifies whether the pointer is Aligned
, or Unaligned
. The default is Unaligned
. StrideType
allows you to specify a custom layout for the memory array, using the Stride class. One example would be to specify that the data array is organized in row-major format: Stride is even more flexible than this; for details, see the documentation for the Map and Stride classes.You can use a Map object just like any other Eigen type:
All Eigen functions are written to accept Map objects just like other Eigen types. However, when writing your own functions taking Eigen types, this does not happen automatically: a Map type is not identical to its Dense equivalent. See Writing Functions Taking Eigen Types as Parameters for details.
It is possible to change the array of a Map object after declaration, using the C++ "placement new" syntax:
Despite appearances, this does not invoke the memory allocator, because the syntax specifies the location for storing the result.
This syntax makes it possible to declare a Map object without first knowing the mapped array's location in memory:
Map<Matrix3f> A(NULL); // don't try to use this matrix yet! VectorXf b(n_matrices); for (int i = 0; i < n_matrices; i++) { new (&A) Map<Matrix3f>(get_matrix_pointer(i)); b(i) = A.trace(); }
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https://eigen.tuxfamily.org/dox/group__TutorialMapClass.html