Inherits: Shape < Resource < Reference < Object
Capsule shape for collisions.
Capsule shape for collisions.
| float | height | 1.0 |
| float | radius | 1.0 |
| Default | 1.0 |
| Setter | set_height(value) |
| Getter | get_height() |
The capsule's height.
| Default | 1.0 |
| Setter | set_radius(value) |
| Getter | get_radius() |
The capsule's radius.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_capsuleshape.html