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/Godot 3.2

Shape

Inherits: Resource < Reference < Object

Inherited By: BoxShape, CapsuleShape, ConcavePolygonShape, ConvexPolygonShape, CylinderShape, HeightMapShape, PlaneShape, RayShape, SphereShape

Base class for all 3D shape resources.

Description

Base class for all 3D shape resources. Nodes that inherit from this can be used as shapes for a PhysicsBody or Area objects.

Tutorials

Properties

float margin 0.04

Property Descriptions

float margin

Default 0.04
Setter set_margin(value)
Getter get_margin()

The collision margin for the shape.

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_shape.html