Inherits: Shape < Resource < Reference < Object
Cylinder shape for collisions.
Cylinder shape for collisions.
float | height | 2.0 |
float | radius | 1.0 |
Default | 2.0 |
Setter | set_height(value) |
Getter | get_height() |
The cylinder's height.
Default | 1.0 |
Setter | set_radius(value) |
Getter | get_radius() |
The cylinder's radius.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_cylindershape.html