Inherits: Object
void | bake ( NavigationMesh nav_mesh, Node root_node ) |
void | clear ( NavigationMesh nav_mesh ) |
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_editornavigationmeshgenerator.html