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/Godot 3.2

EncodedObjectAsID

Inherits: Reference < Object

Holds a reference to an Object's instance ID.

Description

Utility class which holds a reference to the internal identifier of an Object instance, as given by Object.get_instance_id. This ID can then be used to retrieve the object instance with @GDScript.instance_from_id.

This class is used internally by the editor inspector and script debugger, but can also be used in plugins to pass and display objects as their IDs.

Properties

int object_id 0

Property Descriptions

int object_id

Default 0
Setter set_object_id(value)
Getter get_object_id()

The Object identifier stored in this EncodedObjectAsID instance. The object instance can be retrieved with @GDScript.instance_from_id.

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_encodedobjectasid.html