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/Godot 3.2

LineEdit

Inherits: Control < CanvasItem < Node < Object

Control that provides single-line string editing.

Description

LineEdit provides a single-line string editor, used for text fields.

It features many built-in shortcuts which will always be available (Ctrl here maps to Command on macOS):

  • Ctrl + C: Copy
  • Ctrl + X: Cut
  • Ctrl + V or Ctrl + Y: Paste/"yank"
  • Ctrl + Z: Undo
  • Ctrl + Shift + Z: Redo
  • Ctrl + U: Delete text from the cursor position to the beginning of the line
  • Ctrl + K: Delete text from the cursor position to the end of the line
  • Ctrl + A: Select all text
  • Up/Down arrow: Move the cursor to the beginning/end of the line

On macOS, some extra keyboard shortcuts are available:

  • Ctrl + F: Like the right arrow key, move the cursor one character right
  • Ctrl + B: Like the left arrow key, move the cursor one character left
  • Ctrl + P: Like the up arrow key, move the cursor to the previous line
  • Ctrl + N: Like the down arrow key, move the cursor to the next line
  • Ctrl + D: Like the Delete key, delete the character on the right side of cursor
  • Ctrl + H: Like the Backspace key, delete the character on the left side of the cursor
  • Command + Left arrow: Like the Home key, move the cursor to the beginning of the line
  • Command + Right arrow: Like the End key, move the cursor to the end of the line

Properties

Align align 0
bool caret_blink false
float caret_blink_speed 0.65
int caret_position 0
bool clear_button_enabled false
bool context_menu_enabled true
bool editable true
bool expand_to_text_length false
FocusMode focus_mode 2 (parent override)
int max_length 0
CursorShape mouse_default_cursor_shape 1 (parent override)
float placeholder_alpha 0.6
String placeholder_text ""
Texture right_icon
bool secret false
String secret_character "*"
bool selecting_enabled true
bool shortcut_keys_enabled true
String text ""
bool virtual_keyboard_enabled true

Methods

void append_at_cursor ( String text )
void clear ( )
void delete_char_at_cursor ( )
void delete_text ( int from_column, int to_column )
void deselect ( )
PopupMenu get_menu ( ) const
void menu_option ( int option )
void select ( int from=0, int to=-1 )
void select_all ( )

Theme Properties

Texture clear
Color clear_button_color Color( 0.88, 0.88, 0.88, 1 )
Color clear_button_color_pressed Color( 1, 1, 1, 1 )
Color cursor_color Color( 0.94, 0.94, 0.94, 1 )
StyleBox focus
Font font
Color font_color Color( 0.88, 0.88, 0.88, 1 )
Color font_color_selected Color( 0, 0, 0, 1 )
Color font_color_uneditable Color( 0.88, 0.88, 0.88, 0.5 )
int minimum_spaces 12
StyleBox normal
StyleBox read_only
Color selection_color Color( 0.49, 0.49, 0.49, 1 )

Signals

text_change_rejected ( )

Emitted when trying to append text that would overflow the max_length.

text_changed ( String new_text )

Emitted when the text changes.

text_entered ( String new_text )

Emitted when the user presses @GlobalScope.KEY_ENTER on the LineEdit.

Enumerations

enum Align:

  • ALIGN_LEFT = 0 --- Aligns the text on the left-hand side of the LineEdit.
  • ALIGN_CENTER = 1 --- Centers the text in the middle of the LineEdit.
  • ALIGN_RIGHT = 2 --- Aligns the text on the right-hand side of the LineEdit.
  • ALIGN_FILL = 3 --- Stretches whitespaces to fit the LineEdit's width.

enum MenuItems:

  • MENU_CUT = 0 --- Cuts (copies and clears) the selected text.
  • MENU_COPY = 1 --- Copies the selected text.
  • MENU_PASTE = 2 --- Pastes the clipboard text over the selected text (or at the cursor's position).

Non-printable escape characters are automatically stripped from the OS clipboard via String.strip_escapes.

  • MENU_CLEAR = 3 --- Erases the whole LineEdit text.
  • MENU_SELECT_ALL = 4 --- Selects the whole LineEdit text.
  • MENU_UNDO = 5 --- Undoes the previous action.
  • MENU_REDO = 6 --- Reverse the last undo action.
  • MENU_MAX = 7 --- Represents the size of the MenuItems enum.

Property Descriptions

Align align

Default 0
Setter set_align(value)
Getter get_align()

Text alignment as defined in the Align enum.

Default false
Setter cursor_set_blink_enabled(value)
Getter cursor_get_blink_enabled()

If true, the caret (visual cursor) blinks.

Default 0.65
Setter cursor_set_blink_speed(value)
Getter cursor_get_blink_speed()

Duration (in seconds) of a caret's blinking cycle.

int caret_position

Default 0
Setter set_cursor_position(value)
Getter get_cursor_position()

The cursor's position inside the LineEdit. When set, the text may scroll to accommodate it.

bool clear_button_enabled

Default false
Setter set_clear_button_enabled(value)
Getter is_clear_button_enabled()

If true, the LineEdit will show a clear button if text is not empty, which can be used to clear the text quickly.

bool context_menu_enabled

Default true
Setter set_context_menu_enabled(value)
Getter is_context_menu_enabled()

If true, the context menu will appear when right-clicked.

bool editable

Default true
Setter set_editable(value)
Getter is_editable()

If false, existing text cannot be modified and new text cannot be added.

bool expand_to_text_length

Default false
Setter set_expand_to_text_length(value)
Getter get_expand_to_text_length()

If true, the LineEdit width will increase to stay longer than the text. It will not compress if the text is shortened.

int max_length

Default 0
Setter set_max_length(value)
Getter get_max_length()

Maximum amount of characters that can be entered inside the LineEdit. If 0, there is no limit.

float placeholder_alpha

Default 0.6
Setter set_placeholder_alpha(value)
Getter get_placeholder_alpha()

Opacity of the placeholder_text. From 0 to 1.

String placeholder_text

Default ""
Setter set_placeholder(value)
Getter get_placeholder()

Text shown when the LineEdit is empty. It is not the LineEdit's default value (see text).

Texture right_icon

Setter set_right_icon(value)
Getter get_right_icon()

Sets the icon that will appear in the right end of the LineEdit if there's no text, or always, if clear_button_enabled is set to false.

bool secret

Default false
Setter set_secret(value)
Getter is_secret()

If true, every character is replaced with the secret character (see secret_character).

String secret_character

Default "*"
Setter set_secret_character(value)
Getter get_secret_character()

The character to use to mask secret input (defaults to "*"). Only a single character can be used as the secret character.

bool selecting_enabled

Default true
Setter set_selecting_enabled(value)
Getter is_selecting_enabled()

If false, it's impossible to select the text using mouse nor keyboard.

bool shortcut_keys_enabled

Default true
Setter set_shortcut_keys_enabled(value)
Getter is_shortcut_keys_enabled()

If false, using shortcuts will be disabled.

String text

Default ""
Setter set_text(value)
Getter get_text()

String value of the LineEdit.

Note: Changing text using this property won't emit the text_changed signal.

bool virtual_keyboard_enabled

Default true
Setter set_virtual_keyboard_enabled(value)
Getter is_virtual_keyboard_enabled()

If true, the native virtual keyboard is shown when focused on platforms that support it.

Method Descriptions

void append_at_cursor ( String text )

Adds text after the cursor. If the resulting value is longer than max_length, nothing happens.

void clear ( )

Erases the LineEdit's text.

void delete_char_at_cursor ( )

Deletes one character at the cursor's current position (equivalent to pressing the Delete key).

void delete_text ( int from_column, int to_column )

Deletes a section of the text going from position from_column to to_column. Both parameters should be within the text's length.

void deselect ( )

Clears the current selection.

PopupMenu get_menu ( ) const

Returns the PopupMenu of this LineEdit. By default, this menu is displayed when right-clicking on the LineEdit.

void menu_option ( int option )

Executes a given action as defined in the MenuItems enum.

void select ( int from=0, int to=-1 )

Selects characters inside LineEdit between from and to. By default, from is at the beginning and to at the end.

text = "Welcome"
select() # Will select "Welcome".
select(4) # Will select "ome".
select(2, 5) # Will select "lco".

void select_all ( )

Selects the whole String.

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_lineedit.html