Inherits: Spatial < Node < Object
| bool | enabled | true |
| NavigationMesh | navmesh |
| Default | true |
| Setter | set_enabled(value) |
| Getter | is_enabled() |
| Setter | set_navigation_mesh(value) |
| Getter | get_navigation_mesh() |
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_navigationmeshinstance.html