Inherits: Resource < Reference < Object
PoolVector2Array | find_path ( Vector2 from, Vector2 to ) |
Rect2 | get_bounds ( ) const |
Vector2 | get_closest_point ( Vector2 point ) const |
PoolVector2Array | get_intersections ( Vector2 from, Vector2 to ) const |
float | get_point_penalty ( int idx ) const |
bool | is_point_inside ( Vector2 point ) const |
void | set_point_penalty ( int idx, float penalty ) |
void | setup ( PoolVector2Array points, PoolIntArray connections ) |
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_polygonpathfinder.html