Inherits: VisualScriptNode < Resource < Reference < Object
A Visual Script node which branches the flow.
A Visual Script node that checks a bool input port. If true, it will exit via the "true" sequence port. If false, it will exit via the "false" sequence port. After exiting either, it exits via the "done" port. Sequence ports may be left disconnected.
Input Ports:
if (cond) is
cond
Output Ports:
true
false
done
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_visualscriptcondition.html