Inherits: VisualScriptNode < Resource < Reference < Object
Emits a specified signal.
Emits a specified signal when it is executed.
Input Ports:
emit
Output Ports:
String | signal | "" |
Default | "" |
Setter | set_signal(value) |
Getter | get_signal() |
The signal to emit.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_visualscriptemitsignal.html