Inherits: VisualScriptNode < Resource < Reference < Object
String | action | "" |
Mode | mode | 0 |
enum Mode:
Default | "" |
Setter | set_action_name(value) |
Getter | get_action_name() |
Default | 0 |
Setter | set_action_mode(value) |
Getter | get_action_mode() |
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_visualscriptinputaction.html