Inherits: VisualScriptNode < Resource < Reference < Object
Gets a local variable's value.
Returns a local variable's value. "Var Name" must be supplied, with an optional type.
Input Ports:
none
Output Ports:
get
| Variant.Type | type | 0 |
| String | var_name | "new_local" |
| Default | 0 |
| Setter | set_var_type(value) |
| Getter | get_var_type() |
The local variable's type.
| Default | "new_local" |
| Setter | set_var_name(value) |
| Getter | get_var_name() |
The local variable's name.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_visualscriptlocalvar.html