W3cubDocs

/Godot 3.2

VisualScriptLocalVarSet

Inherits: VisualScriptNode < Resource < Reference < Object

Changes a local variable's value.

Description

Changes a local variable's value to the given input. The new value is also provided on an output Data port.

Input Ports:

  • Sequence
  • Data (variant): set

Output Ports:

  • Sequence
  • Data (variant): get

Properties

Variant.Type type 0
String var_name "new_local"

Property Descriptions

Variant.Type type

Default 0
Setter set_var_type(value)
Getter get_var_type()

The local variable's type.

String var_name

Default "new_local"
Setter set_var_name(value)
Getter get_var_name()

The local variable's name.

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_visualscriptlocalvarset.html