Inherits: VisualScriptNode < Resource < Reference < Object
Creates a new Resource or loads one from the filesystem.
Creates a new Resource or loads one from the filesystem.
Input Ports:
none
Output Ports:
res
Resource | resource |
Setter | set_preload(value) |
Getter | get_preload() |
The Resource to load.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_visualscriptpreload.html