Inherits: VisualScriptNode < Resource < Reference < Object
Branches program flow based on a given input's value.
Branches the flow based on an input's value. Use Case Count in the Inspector to set the number of branches and each comparison's optional type.
Input Ports:
'input' is
=
=
(optional)input
Output Ports:
done
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_visualscriptswitch.html