Calculates an outer product of two vectors within the visual shader graph.
OuterProduct treats the first parameter
c as a column vector (matrix with one column) and the second parameter
r as a row vector (matrix with one row) and does a linear algebraic matrix multiply
c * r, yielding a matrix whose number of rows is the number of components in
c and whose number of columns is the number of components in
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.