Inherits: VisualShaderNode < Resource < Reference < Object
Multiplies Transform by Transform within the visual shader graph.
A multiplication operation on two transforms (4x4 matrices), with support for different multiplication operators.
Operator | operator | 0 |
enum Operator:
a
by the transform b
.b
by the transform a
.a
by the transform b
.b
by the transform a
.Default | 0 |
Setter | set_operator(value) |
Getter | get_operator() |
The multiplication type to be performed on the transforms. See Operator for options.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_visualshadernodetransformmult.html