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VisualShaderNodeVectorDecompose

Inherits: VisualShaderNode < Resource < Reference < Object

Decomposes a Vector3 into three scalars within the visual shader graph.

Description

Takes a vec3 and decomposes it into three scalar values that can be used as separate inputs.

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_visualshadernodevectordecompose.html