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VisualShaderNodeVectorInterp

Inherits: VisualShaderNode < Resource < Reference < Object

Linearly interpolates between two vectors within the visual shader graph.

Description

Translates to mix(a, b, weight) in the shader language, where weight is a Vector3 with weights for each component.

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_visualshadernodevectorinterp.html