Inherits: VisualShaderNode < Resource < Reference < Object
A vector operator to be used within the visual shader graph.
A visual shader node for use of vector operators. Operates on vector a
and vector b
.
Operator | operator | 0 |
enum Operator:
a
is incident vector and b
is the normal vector.0.0
if a
is smaller than b
and 1.0
otherwise.Default | 0 |
Setter | set_operator(value) |
Getter | get_operator() |
The operator to be used. See Operator for options.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_visualshadernodevectorop.html