Inherits: VisualShaderNode < Resource < Reference < Object
A vector operator to be used within the visual shader graph.
A visual shader node for use of vector operators. Operates on vector a and vector b.
| Operator | operator | 0 |
enum Operator:
a is incident vector and b is the normal vector.0.0 if a is smaller than b and 1.0 otherwise.| Default | 0 |
| Setter | set_operator(value) |
| Getter | get_operator() |
The operator to be used. See Operator for options.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_visualshadernodevectorop.html