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/Godot 3.2

VisualShaderNodeVectorScalarMix

Inherits: VisualShaderNode < Resource < Reference < Object

Linearly interpolates between two vectors using a scalar. For use within the visual shader graph.

Description

Translates to mix(a, b, weight) in the shader language, where a and b are vectors and weight is a scalar.

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_visualshadernodevectorscalarmix.html