Inherits: AnimationNodeSync < AnimationNode < Resource < RefCounted < Object
Blends two of three animations additively inside of an AnimationNodeBlendTree.
A resource to add to an AnimationNodeBlendTree. Blends two animations out of three additively out of three based on the amount value.
This animation node has three inputs:
If the absolute value of the amount is greater than 1.0, the animation connected to "in" port is blended with the amplified animation connected to "-add"/"+add" port.
© 2014–present Juan Linietsky, Ariel Manzur and the Godot community
Licensed under the Creative Commons Attribution Unported License v3.0.
https://docs.godotengine.org/en/4.2/classes/class_animationnodeadd3.html